The 12 Steps Programs: Online Gamers Anonymous
There are many different fellowships that have adopted the 12 Steps philosophy that was invented for Alcoholics Anonymous. One of them is Online Gamers Anonymous.
Online Gamers Anonymous is a fellowship that addresses video game addiction, often found in teenagers. It is then not surprising that most of the meetings for this particular 12 steps program are done online. In fact, it was only later in its history that face-to-face meetings were introduced in the fellowship. In November of 2008, the first face-to-face meeting to be registered was held in London, Ontario. Then another one was created in Washington, DC about a year later.
Before that, the meetings consisted mostly of message boards and online meetings where people could communicate and get support from other people who have lived a similar experience with this particular addiction. However, video games are not a very old invention; the need for it only came about recently. Online Gamers Anonymous was created in 2002 by Elizabeth Woolley. She did so after her son committed suicide while he was playing EverQuest. EverQuest is an online massive multi-player game. This prompted to help other people get help with this problem to make sure that this did not happen to other people.